KERRI
KERRI
Associate Environment Artist @Naughty Dog
Los Angeles, United States

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Skills

3D ModelingEnvironment DesignWorld BuildingLightingTexturingCharacter ModelingConcept ArtLevel DesignGame DevelopmentTrim sheet work flow

Software proficiency

Maya
Maya
ZBrush
ZBrush
3ds Max
3ds Max
Blender
Blender
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Premiere
Premiere
DAZ Studio
DAZ Studio
Marvelous Designer
Marvelous Designer
SpeedTree
SpeedTree
Gaea
Gaea
Substance 3D Sampler
Substance 3D Sampler

Reel

Productions

    • Video Game
      XELVITA
    • Year
      2025
    • Role
      Environment Artist, Marketing& Community lead, Leadership, Event Lead
    • Company
      XENOPHANTOM

Experience

  • Temp Associate Environment Artist at Gunfire Games
    US
    September 2025 - Present

    Collaborated with the environment and design teams to polish and clean up level maps and collisions.

    Communicated frequently with the game design team to ensure gameplay and level intent remained consistent.

    Provided progress updates to team members and leads during open-world map production to maintain alignment and avoid workflow conflicts.

    Collected and integrated feedback efficiently to improve level quality and maintain strong cross-team communication.

  • Environment Summer Associate at Turn 10 Studio
    Redmond, WA, US
    June 2024 - August 2024

    Proficient in using SpeedTree to create visually appealing vegetation assets optimized for low performance impact and studied the photogrammetry asset scanning workflow.

    Assisted the environment team with asset placement tests and learned the asset import pipeline in the studio's game engine, Fuel.

    Strong communication skills and the ability to collaborate effectively with team members.